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Get Fit For Coaching Game - Complete Kit

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Enhance your coaching training with Get Fit for Coaching – A Skill Practice Game. Based on the Get Fit for Coaching assessment, this fun and fast-paced game gives participants the opportunity to practice the five skills vital to effective coaching: building rapport, observing and analyzing, questioning and listening, providing feedback, and facilitating learning.

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$695.00
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Additional information about Get Fit For Coaching Game - Complete Kit

Enhance your coaching training with Get Fit for Coaching – A Skill Practice Game. Based on the Get Fit for Coaching assessment, this fun and fast-paced game gives participants the opportunity to practice the five skills vital to effective coaching: building rapport, observing and analyzing, questioning and listening, providing feedback, and facilitating learning.

The Get Fit for Coaching complete game includes:

  • 1 Facilitator Guide
  • 4 sets of card decks with individual storage cases
  • 4 laminated game cards
  • 16 Self Assessments
  • 120 game chips
  • Sturdy tote bag

The Get Fit for Coaching - A Skill Practice Game Facilitator Guide Table of Contents:

  1. Overview and Introduction
  2. Administering Get Fit for Coaching: A Skill Practice Game
  3. About the Microsoft PowerPoint Presentation
  4. Experiential Learning Methodology
  5. Background Information
    • Build Rapport
    • Observe and Analyze
    • Question and Listen
    • Provide Feedback
    • Facilitate Learning
  6. Technical Development
  7. References
  8. Skills Practice Game At-A-Glance
  9. Preparation Checklist
  10. Facilitator Instructions
  11. Training Design Options
  12. Alternative Training Configurations
  13. Blank Training Outline
  14. Related Materials from HRDQ
  15. Overhead Transparency Masters: tear-out pages from the back of the facilitator set that you can copy to create your own overhead materials
  16. Self Assessment
How It Works

After a brief presentation on the five key coaching skills, teams begin the first round of play, racing against the clock to answer coaching questions and win a chip for each coaching skill. In round two, pairs of players compete to be the first to win five letter cards (one for each of the letters in the word "Coach").

Uses and Applications

Get Fit for Coaching – A Skill Practice Game can be used as a standalone game to build, refresh, or reinforce coaching skills, or as part of a leadership training program. It is also a powerful addition to the Get Fit for Coaching assessment, enabling participants to fine-tune areas of strength and improve skill areas as needed through practice.

Learning Outcomes
  • Practice and strengthen the five key coaching skills
  • Discover how to develop effective coaching relationships and provide a rewarding work environment
  • Learn how to improve others’ performance and maximize potential through coaching
 

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