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Employee Games & Activities

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Jungle Escape 5th Edition - Complete Game Kit

This team building game includes enough materials to train up to three teams of 5-6 people at one time. Many of the parts are reusable. Refill participant guides and additional helicopters are available for individual purchase.
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Great Games for Trainers

Add new life to your training programs! Here's a collection of 75 games that will reinvigorate any training session. There is something here for every trainer and every training situation - from light-hearted energizers to thought-provoking closure activi ties.
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Rainforest Game 2nd Edition Complete Kit

Working within teams is challenging enough. But what happens when cross-functional or virtual teams are asked to collaborate with one another? Rainforest is a hands-on game that allows teams to experience the challenge of working across boundaries – and what it means to work better together.

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Mars Rover Challenge Game

Mars Rover Challenge provides a powerful, unique hands-on experience that allows participants to connect with the concept of collaboration at a deep and personal level. Participants are immersed in a team construction activity, whereby they are tasked by the World Space Agency to build a prototype rover for traversing Mars' rocky terrain.
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A Compendium of Icebreakers, Energizers & Introductions

Select from 75 quick exercises to break down barriers, increase motivation, and provide the best possible start to your training program. Compiled by a team of five trainers with a wide variety of experience, the games represent a rich mixture of styles and an extensive range of approaches.
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What's My Coaching Style? - Deluxe Facilitator Set

What's My Coaching Style? is coaching assessment for management development that measures personality style and explores how it relates to coaching and interpersonal relationships. Coaches and managers identify and understand personality traits, learn how to capitalize on personal strengths, and minimize potential weaknesses
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The Encyclopedia of Games for Trainers

This collection of over 145 group games will get participants involved in the learning process and add substance to new or existing programs on any training topic.
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Get Fit For Coaching Game - Complete Kit

Enhance your coaching training with Get Fit for Coaching – A Skill Practice Game. Based on the Get Fit for Coaching assessment, this fun and fast-paced game gives participants the opportunity to practice the five skills vital to effective coaching: building rapport, observing and analyzing, questioning and listening, providing feedback, and facilitating learning.

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Junkyard Games - Complete Kit

Teams work together, plan, strategize, and execute their ideas to achieve a common goal – all while having fun in a learning safe environment. There isn't any right or wrong, only learning from successes and mistakes.

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Bridging the Communication Divide - Complete Game Kit

Take your audience on an exciting learning adventure with Bridging the Communication Divide! This hands-on experiential game explores the impact personality style has on everyday interactions and then offers a simple communication style model individuals can use to make immediate improvements to their communication skills.
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Job Aids Series Collection

You get unlimited access to 30 Job Aids that will improve performance for any individual or organization. SkillBbuilder Booklets are 12-page training snapshots that present each competency in logical steps. Skillbuilders provide the individual with self-paced learning and easy transition to on-the-job practice.
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Flight From Savo Game - Complete Kit

An exciting, hands-on adventure game. Participants gain first-hand experience in the fundamental supervisory skills of: Guiding the Work, Organizing the Work, Developing Your Staff, Managing Performance, and Managing Relations.
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Communication Derailed Game Kit

Communication Derailed is a powerful, fast-paced simulation game that will help you to proactively equip your people with the skills they need to become good communicators.
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25 Training Activities for Creating and Managing Change

25 experiential activities for teaching managers and employees how to effectively deal with workplace change. Activities are organized into 4 change stages: Preparing for change, Articulating choices, Visioning the future, and Implementing change programs.
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What's My Time Style?

While traditional time-management systems take a one-size-fits-all approach, What's My Time Style? helps people identify their own personal time style and learn how to make that style work for them rather than against them.
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Accountability at Work (Classroom Version)

The benefits to fostering a culture of accountability are not far-fetched. Most organizations are well aware of the end-result – high levels of employee commitment, participation, satisfaction and overall company morale just to name a few. What is less obvious is how to get there. Accountability is not about giving people more responsibility or punishing them for errors. The goal is simple – encourage actions that are consistent with desired results. This frame of mind sets the pace for Accountability at Work.

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Motivating Employees to Be Their Best (Classroom/E-Learning Bundle)

Unlike traditional extrinsic motivation techniques like rewards, Motivating Employees to Be Their Best is about helping employees to find intrinsic motivation by fostering positive feelings and eliminating obstacles. The program focuses on providing the skills and techniques you will need to help groups develop a sense of community, to acquire influence over their work-related actions, and to enjoy the openness of shared information and feelings.
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Rocket Game - Complete Kit

Rocket: The Project Management Game is a competitive team simulation that emphasizes simple, fast, and flexible techniques for tackling everyday projects successfully.
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Strategic Leader Facilitator's Guide Revised, 1-day

The Facilitator’s manual includes a half day and a full day workshop outline to make it easier for the trainer to deliver workshops of varied length. Each topic is introduced with background concepts and there are notes for leading discussions and detailed instructions for leading participants through experiential exercises.

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Conflict Strategies Inventory 3ed - Starter Kit

Conflict Strategies Inventory is a soft-skills training program on conflict management strategies, based on the Blake and Mouton Styles Grid. The assessment identifies an individual's preferred conflict strategy, examines each strategy, and enables individuals to develop an action plan to put learning into action.
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15 Reproducible Assessments for Business Ethics & Values

This book holds 15 simple to-utilize exercises that could be utilized separately or all in all to strengthen your organization's morals and qualities. Also rouse workers to recommit to mindful business conduct. Unique workers, groups, and assemblies will take an interest in captivating pretends, examinations and research endeavors
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Resilience: How to Keep Going When the Going Gets Tough (Classroom/E-Learning Bundle)

Conflict, change, and stress are a regular part of everyday organizational life. The key to employee survival is resilience, the ability to bounce back after adversity. Being resilient doesn't prevent tough challenges from happening, but it does provide individuals with the strength and wherewithal to recover and move on time and time again.
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Reproducible Training Library Ultimate Collection

Over 130 soft skills training programs - Ready-to-use and completely customizable!
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Strike Fighter Game Complete Kit

Before the people in your organization attempt to maneuver through real-world negotiations, give them the opportunity to practice their skills in the safety of the classroom with Strike Fighter, HRDQ's new action-packed training simulation that teaches a solid start-to-finish strategy.
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Ethics in the Workplace (Classroom Version)

Ethics in the Workplace deals with the application of moral principles, standards of behavior, or set of values regarding proper conduct in the workplace as individuals and in a group setting. While ethics allow you to distinguish the difference between right and wrong, being ethical does not mean following your feelings.
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Compendium of Icebreakers Volume 2 Connections: 125 Activities for Faultless Training - Binder/Book

Are you maximizing every opportunity to connect with participants before, during and after training? This is the key to optimizing the learning experience of every individual and the focus of these 125 tested and proven-effective activities for trainers.

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Becoming A Customer Service Star - Starter Kit

Everyone has a favorite customer service story, but few people can identify the specific behaviors that will result in outstanding service. With Becoming a Customer Service Star, employees and managers evaluate their behavior in 5 critical service areas, examine their attitudes about service, and learn ways to boost their customer service performance.
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Team Effectiveness Profile -- Facilitator Set

Help teams learn how to surface, diagnose, and work through the issues that impede effective teamwork.
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Learning to Listen 3ed - Starter Kit

Learning to Listen is a communication assessment and soft-skills training program that measures both visible and invisible listening skills. This listening skills test helps individuals to develop their strengths and improve upon their weaknesses so they are better equipped to handle customer complaints, negotiate contracts, manage teams, and more. Learning to Listen is a great foundation for any communication skills training program.
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Coaching Achievement Facilitator Kit

Coaching Achievement helps managers and leaders to become effective on-the-job coaches. This one-day program enhances their skills at developing and maintaining effective coaching relationships in order to improve the performance and growth of others.
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Staying Focused (Classroom/E-Learning Bundle)

This program is appropriate for any business professionals who must confront change at the individual, department, or organizational level. It often seems as if the only thing you can count on in today’s work environment is that things will change.

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Tall Ships Game - Complete Kit

Tall Ships is a learning exercise that tasks teams to work together under pressure to build the tallest ship mast possible at the lowest cost. In Tall Ships, teams are assembled to represent imaginary boat-building companies that have been chosen by "The Seven Seas Company" to bid on a big contract for designing and building a tall ship. In order for a team to be awarded the winning bid, they must first demonstrate they can successfully embody the "Seven C's" upon which
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Leading Others Through Change (Classroom/E-Learning Bundle)

Using a 10-step process as its basis, this program takes participants through the three phases and identifies techniques for ensuring that the change is not only a success, but that it becomes a lasting part of the culture.
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675 Ways to Develop Yourself and Your People

We all struggle as professionals to stay on top of our game. Here is a book with hundreds of practical ways to take control of moving your career in the direction you want to go and of helping
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Cultural Competency (Classroom Version)

Culture is the shared values, traditions, norms, customs, art, history, folklore and institutions of a specific group of people. Cultural competency is the willingness and ability to interact respectfully and effectively with individuals and groups, acknowledging the common and different elements of our cultural identities.
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